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Megahits 3
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Megahits 3 (1994)(GTI - Rhein-Main-Soft)(DE)[!].iso
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denkspiele
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mosaic
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mosaic.h
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C/C++ Source or Header
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1994-10-14
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2KB
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66 lines
/*
* mosaic.h
* kirk johnson
* october 1990
*/
#ifndef _MOSAIC_H_
#define _MOSAIC_H_
#include <stdio.h>
/* #define DEBUG */
#define AppName "mosaic"
#define BoardSize (24) /* width, in tiles */
#define NPieces (81) /* # pieces per game */
#define NTiles (BoardSize*BoardSize)
#define MaxUnameLen (30) /* eight chars per uname, max */
#define MaxScoreLen (5) /* five chars per score, max */
#define NHighScores (10) /* # of high scores kept */
#define NHelpLines (10) /* # of lines in help window */
#define MaxPossibleScore "34992"
typedef unsigned short Word;
typedef struct
{
char uname[MaxUnameLen+1]; /* username */
int score; /* score */
} NameAndScore;
void MoveBox (int MouseX, int MouseY);
void main (void);
void QuitGame(int rc);
void warning(char *msg);
void fatal(char *msg);
void ReadHighScores(void);
void WriteHighScores(void);
void CheckHighScore(void);
void AutoPlay(void);
void UpdateAndScore(int r, int c, Word score[]);
void PossiblyMerge(int i, int j);
int DropPiece(int r, int c, Word p);
void InitGame(void);
void drawTile(int r, int c);
void drawHighScores(void);
void drawNext(void);
void drawScore(void);
extern Word tile[NTiles]; /* the board */
extern Word piece[NPieces]; /* the "deck" of pieces */
extern Word nextpiece; /* index into the deck */
extern Word tscore[3]; /* total score */
extern Word pscore[3]; /* last piece score */
extern Word remain[3]; /* tiles remaining */
extern NameAndScore highscore[NHighScores];
#endif /* _MOSAIC_H_ */